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March 26, 2026

Why 2D Game Art Is Still the Hardest Thing to Scale in Modern Games 

Live games rarely miss content deadlines because engineeringcan’tship features. More often, they slip because art production becomesunpredictable, and2Dgame artis...

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March 18, 2026

From AI Demos to Production Systems: Why Most GenAI Initiatives Stall 

GenAIin Gaminghas moved from conference-stage demonstrations to boardroom priority in under three years. Studios are piloting AI-driven NPC dialogue,...

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March 18, 2026

Why “More Content” Is the Wrong Goal: Scaling Variety Without Scaling Risk 

Live-service games run on a 24/7 novelty loop. Seasonal beats, daily resets, battle passes, rotating modes, limited-time cosmetics, and...

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February 25, 2026

From AI Demos to Production Pipelines: A Practical GenAI Roadmap for Game Studios 

For most studios, theGenAIhoneymoon is over. You may have seen an exciting internal demo, impressiveMidjourneyconcepts, and a spike of...

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February 25, 2026

The Hidden Cost of “Works on My Device”: Why Compatibility Failures Are Now Business Failures 

Your game runs flawlessly on the lead engineer’s iPhone 15 Pro. Load times are clean, FPS is stable, and...

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February 25, 2026

Agentic NPCs Without Breaking Balance: Designing Adaptive Behavior Safely 

Scripted NPCs are content. Agentic NPCs are systems. That distinction changes everything about how you build, test, and ship...

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February 5, 2026

Procedural Content Generation for LiveOps Without Losing Designer Control

LiveOps is a hungry beast that eats content faster than you can cook it. Feed it manual content and...

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February 5, 2026

AI Game Testing That Teams Actually Trust: How to Design Signal, Not Flake

There is nothing more expensive in game development than an automated test suite that everyone ignores. AI-driven testing can...

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February 5, 2026

PCG + Telemetry: The Feedback Loop That Makes Infinite Content Actually Work 

“More content”isn’tthe goal. Better engagement loops are. Fornearly twodecades, the game industry has been chasing the same seductive idea:Infinite...

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January 22, 2026

Port, Remaster, or Rebuild? How Modern Game Development Services Bring Classics to New Platforms 

Legacy titles are increasingly being treated like renewable assets, offering lower-risk bets with established awareness, clearer demand signals, and...

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iXie is the gaming division of Indium. We’re your all-in-one partner for every stage of game development. As a global provider of comprehensive Gaming Services, we operate with AI-core engineering principles embedded across art, QA, development, and LiveOps, delivering end-to-end gaming solutions built for modern production realities. With 550+ titles spanning genres and platforms, we’re here to redefine what’s possible in game development.

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