Players rarely articulate what’s wrong. They just stop playing. We combine structured play sessions with automated capture and analysis to surface the friction points — balance issues, onboarding drop-off, UI confusion — that players feel but never put into words.
What We Test
What we measure
Game Immersiveness & Engagement
We track playtimes and engagement patterns across test sessions — identifying exactly where players stay hooked and where they quietly disengage. Not guesswork. Observed behavior under real play conditions.
Progression & Balance
Are levels fair to a beginner? Still challenging to an expert? We assess whether progression feels rewarding at every tier — and flag the friction points that drive drop-off before you find out at launch.
UI / UX Usability
We’re an AI-ready team — but we bring AI in your game development lifecycle where it truly fits and makes an impact. No buzzwords. No bloat. Just results you can measure.
Onboarding & FTUE
We’re an AI-ready team — but we bring AI in your game development lifecycle where it truly fits and makes an impact. No buzzwords. No bloat. Just results you can measure.
Audience Breadth
Age-based and gender-diverse panels — gamers, casual gamers, and non-gamers — because your game’s audience is rarely one demographic. We test against the full spectrum so your game reaches everyone it’s built for.
Monetization Feel
In-game purchases, reward timing, loot structures — we capture how players feel about your economy before it becomes a review problem.
Observed. Analysed. Actioned.
We don't just run sessions and hand over a survey. Automated capture during play — behavioral patterns, session length, drop-off points, interaction hesitations — is combined with structured debrief to build a complete picture.
The result: feedback that's specific, prioritized, and ready to act on. Not a stack of raw opinions.
What You Get Out
THE OUTPUT.
Actionable insights — not raw data dumps. Tailored reports specific to your game's risk areas. Prioritized recommendations on balance, pacing, UI, and onboarding. Faster
Feedback loops — so adjustments happen in the build cycle, not the post-launch patch queue.
Why iXie
Four reasons studios trust us with their player feedback.
Real players. Diverse panels.
Gamers, casual players, non-gamers — aged 18–45, gender-diverse. The full audience spectrum, not just your core demographic.
Behavior over opinion.
We capture what players do, not just what they say. Automated tracking surfaces friction that never makes it into a feedback form.
Smarter monetization.
Player insight on reward timing, purchase moments, and economy feel — before it becomes a review problem or a refund request.
Feedback that feeds directly into the build.
Structured reporting designed for production teams — prioritized, specific, and ready to act on before the next sprint.
Want To Know What Your Players Actually Think?
Tell us where you are in development. We’ll design a focus group program that surfaces what matters — before your players do it publicly.